Patch 25.15 is now live on the League of Legends servers, introducing a refined mix of champion updates, itemization buffs, and systemic changes aimed at reinforcing game health and improving balance. Following the broad-sweeping impacts of Patch 25.14, this update sharpens key performance outliers while setting the groundwork for a more stable meta. The introduction of Yunara, a traditional marksman, further deepens champion diversity as Riot brings a welcome return to foundational ADC gameplay.

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Patch 25.15 Overview

  • Release Date: July 30, 2025
  • Highlight Additions: Champion Ability Preview tool, Yunara release, and Baron Nashor combat behavior adjustment
  • System Focus: Improved itemization, mana scalability, on-hit viability
  • Official Source: League of Legends Patch 25.15 Notes

Key Champion Adjustments in Patch 25.15

Champion Buffs

Azir

  • Base Health: 550 → 575
  • W AP Ratio: 40/45/50/55/60% → 45/50/55/60/65%

Improved durability and scaling boost Azir’s viability. These changes aim to make him less punishing in lane while more rewarding in coordinated teamfights.

Darius

  • Q Missing Health Heal: 15/30/45% → 17/34/51%

This buff enhances Darius’s role as a bruiser, offering greater survivability in skirmishes where his passive and healing converge.

Fiora

  • R Heal: Now always heals for 100%
  • Bugfix: R heal VFX duration now correctly lasts 5 seconds

Fiora’s ultimate is now more consistent, offering full healing regardless of vital hits. Lowers her optimization burden without disrupting balance.

Fizz

  • W Cooldown: 7 → 5 seconds
  • E AP Ratio: 90% → 95%

Enhanced burst rotation quickness strengthens Fizz’s assassinations while maintaining manageable overall pressure.

Ziggs

  • Q Damage: 85–285 + 65% AP → 85–280 + 60–80% AP
  • E Damage: 30–190 + 30% AP → 30–190 + 25–45% AP
  • R Damage: 300/450/600 + 100% AP → 300/500/700 + 100% AP

Minor early nerfs are offset by greater scaling potential, pushing Ziggs more firmly into a late-game zone control role.

Champion Nerfs

Braum

  • Base Armor: 47 → 42

Braum’s early trading durability is toned down, opening space for alternative engage supports.

Lee Sin

  • Base AD: 69 → 66

Curbs Lee Sin’s early dominance and jungle clear without compromising his versatile play patterns.

Riven

  • Passive AD Ratio: 30–60% → 30–50%

Lowers her snowballing potential in high-mastery matches, making her burst trades more counterable.

Sett

  • Armor Growth: 5.2 → 4.7

Small nerf to Sett’s tank scaling, impacting durability in extended matchups or frontline roles.

Twisted Fate

  • Q Damage: 70–250 → 60–240

This surgical nerf shaves off some lane poke pressure, keeping his map impact intact.

Yasuo

  • AD Growth: 3 → 2.5

Scaling tweak to reduce late-game threat, especially noticeable when behind.

Yuumi

  • R Heal per Hit: 30/40/50 (+0.15 AP) → 30/40/50 (+0.1 AP)

Reduces sustain in extended fights, particularly affecting high-coordination playstyles.

Zoe

  • Q Damage: 57–220 + 60% AP → 52–220 + 60% AP
  • W Damage: 75–195 + 40% AP → 60–180 + 45% AP

Early-game damage cut curbs lane dominance, slightly traded for better late-game scaling.

Champion Adjustments

Kled

  • Role Shift: Adjusted to favor bruiser-style, health-stacking builds

Kled sees multiple ability and stat recalibrations, moving away from full damage builds introduced previously. These changes aim to reinforce durable, sustained combat patterns.

Item and System Changes

Items with Buffs

Item Previous Updated Impact
Blade of the Ruined King 8%/5% (melee/ranged) 9%/6% Sharper for sustained DPS users like Vayne or Warwick
Kraken Slayer 1.15x on-hit, 3100 gold 1.175x on-hit, 3000 gold Stronger and more accessible core ADC choice
Phantom Dancer 60% AS, 8% MS 65% AS, 10% MS More attractive pickup for crit-based carries
Rod of Ages 400 mana, +20 per stack 500 mana, +30 per stack Stronger for scaling mages like Ryze, Anivia, and Kassadin

System and Rune Nerfs

  • Haunting Guise: Now limited to 1 per champion
  • Unsealed Spellbook: Smite per swap damage adjusted from 600/900/1200 → 600/600/900
  • Baron Nashor: No longer regenerates health during combat

These changes help tighten competitive edges in jungle macro and curb stacking exploits that arose in recent patch cycles.

New Feature: Champion Ability Preview

Players can now preview champion abilities during champ select in both Draft and ARAM modes. This assists with onboarding new players and improves clarity during team composition discussions.

Champion Release Spotlight: Yunara – The Unbroken Faith

  • Role: Traditional auto-attacking ADC
  • Mechanics: Focus on mobility, sustained DPS, and an ultimate-powered transformation mid-combat
  • Target Audience: Accessible to beginners, rewarding to efficiency-driven ADC mains

Yunara’s kit stands in contrast to recent ability-heavy marksman designs, pitching a clean and classic marksman identity that thrives in positioning and consistent damage output.

Watch the Yunara Champion Trailer on Riot’s channel for a detailed visual breakdown.

Additional Updates

  • Remake/Surrender Vote Timer: Now opens at 25 seconds (from 60), speeding up rematch flow
  • Visual Upgrades: Role swap UI refreshed, and ARAM gameplay visuals improved
  • Events: Spirit Blossom skins return; A.R.U.R.F. re-enabled

Frequently Asked Questions

Is Patch 25.15 a major shakeup?

No, it’s a controlled update focused on stabilizing top performers and rebalancing systems like mana scaling and DPS item trees.

What are the most impactful items this patch?

Kraken Slayer and Phantom Dancer stand out with critical improvements that benefit core ADC archetypes. Blade of the Ruined King also becomes more relevant for on-hit builds.

Are Azir and other scaling champs more viable now?

Yes, Azir’s durability and W-scaling buffs, paired with changes to Rod of Ages, open meaningful build paths for late-game control mages.

Should I play Yunara in solo queue?

Absolutely. Yunara is tailored for carry-centric players who enjoy mechanics-based, high-impact marksmen with traditional gameplay flair.

How do the Baron changes affect late game?

Baron no longer healing during combat improves objective play clarity, making Smite contests more decisive and fair across all ELO brackets.

In-Depth Video Analysis

For a full breakdown of gameplay impact, champion tier shifts, and item build paths in Patch 25.15, check out the Skill Capped Challenger Guides:

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